David E. Duncan
Director, Art Director, Illustrator
Directors Guild of America (DGA)
Art Directors Guild, Local 800 (ADG)
Nearly 30 years as director, art director, visual effects supervisor, storyboard artist and illustrator for major studio motion pictures, network and cable television, and independent documentaries.
When people ask me what is it that I actually do, I sum it up with, "...I storyboard and construct animatic sequences for the big studio tentpole features, but in between those projects, I direct Discovery, History, and Travel Channel re-creation shows..." A little art direction and illustrating, some directing, some shooting... I like to wear many hats...
Storyboarding and designing action & visual effects sequences for features, television, commercials, and ride-show attractions, including animating and editing storyboard animatics and supervising 3D pre-vis. Examples: "Spider-Man: Homecoming," "Iron-Man 1&2," "Chronicles of Narnia: The Lion, the Witch, and the Wardrobe."
2nd Unit Directing / VFX Supervising for features and television. Examples: "Space: Above and Beyond" Fox, "Dark Skies," NBC
Directing "re-cre" segments, both live-action and CG, for various Discovery, History and Travel Channel productions. "Dinosaur Revolution" Discovery Channel, "Got Home Alive," Travel Channel
"Pitch-Vis" creator: have worked with name producers to design, shoot and edit promotional trailers from scripts and treatments, often involving fully rendered animations and live action photography.
Working as a "one-man-band" production unit (Director, DP and Art Dir.) for various documentaries and independent/corporate productions.
The past few years have seen me working primarily as a Creative Consultant, helping to develop clients' ideas and plot elements into structured treatments and scripts, create presentation visuals (key frame illustrations and "sizzle reels"), and advise on production logistics for their potential feature, television and internet projects.
Though I always enjoy working as a artist or animator on large studio projects, I feel I'm most useful when I can combine several of my skills into a single supervisory position for smaller projects that have limited crew resources, and need one creative vision to pull together several disciplines. Ride show media and 2nd units are perfect examples of where combining my directing, writing, art directing, visual effects, and animatic editing experience into a single position can benefit a small-to-medium-sized production. Helping develop story elements and visuals of the sci-fi, fantasy, historical, and action genres are my forte, as so much of my career has involved creating worlds and environments that don't exist...